Inferno VR Demo Reel
Demo Reel includes raw parts of the game approved for public by NDA. Full trailer and game would be available Summer 2025. Please contact for more information.

Inferno VR, launching spring 2024 at Anvio VR and Battleground VR locations, is a 30-minute VR free-roam shooter. Crafted in Unreal Engine 5, it blends immersive gameplay with stunning visuals.
My Roles:
1. Environment Design Lead:
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Sole Level Designer: I held complete responsibility for level design, from conceptualization to production.
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Level Layouts: Developed initial layouts using greyboxing, and blockmesh techniques.
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Game Scripting: Crafted interactive gameplay elements, including cutscenes, puzzles, and buddy scripting for player guidance.
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Combat and Transition Design: Created engaging combat scenarios and managed transition logistics using non-Euclidean geometry.
2. Scripting and Technical Implementation:
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Utilized Unreal Blueprints and C++ for advanced scripting, focusing on the Non-Euclidean System to enhance gameplay depth.
3. Animation and Concept Art:
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Character Combat Animation: created key by key and motion capture animations for enemy AI, as well as character dialog using MetaHuman features.
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Concept Art: created concept arts and storyboards for narrative.